

The Inferno Tower user should be aware of when the opponent has distraction troops in hand for their building.They should be timed so that the Giant is tanking the opposing Crown Tower's arrows.

However, Bats and Minions can divert the Inferno Tower's attention for several seconds.
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In addition, if the Giant does not have supporting units, the P.E.K.K.A will remain at full HP due to the Giant not fighting back, and can be used for a highly threatening counterpush. While this may seem like a negative Elixir trade, the Giant rarely comes alone, and most support troops can be easily defeated by her too. A P.E.K.K.A, however, is a quick and easy answer to the Giant.Because of this, the player should consider using another troop to tank the damage from support units, so that the Mini P.E.K.K.A can finish off the Giant. While the Mini P.E.K.K.A is quite effective at stopping a lone Giant, due to its high DPS, it only has an average amount of health.If the support troops behind the Giant has low enough hitpoints, the player can use a spell to eliminate them, and then deploy any of the aforementioned cards. An effective way to counter the Giant is by using high damage troops like the Mini P.E.K.K.A or the Prince, or by using swarms of troops that output high damage per second, like the Skeleton Army, Minion Horde, Goblin Gang or sometimes Bats.A Giant should almost never be ignored as he can single-handedly take down an Princess Tower for only 5 Elixir.This is unlike other building targeting units such as the Goblin Giant and the Electro Giant. On the contrary, a Giant without supporting units is very easy to take out due to him not targeting troops. They must not forget to deal with the Giant right after, or distract him with a building to give their Crown Towers more time to take him out. The player must wait for the troops to cross the river, then counter them with an appropriate card. Dealing with an opposing Giant that is paired with a support troop can be difficult.He can soak up the damage of enemy troops while other supporting units or the Crown Towers behind the Giant deal damage to them. The Giant is very effective when used as a shield for other troops due to his great Elixir to health ratio.This makes it more effective in decks that rely on the counterpush to gain damage, as the Giant will be able to be deployed more quickly as a tank for these pushes. The Giant costs only 5 Elixir, which is very cheap considering its massive health pool.He wears a large, brown coat made of cloth and has ginger sideburns and bushy eyebrows with blue eyes.

He is a building-targeting, melee troop with very high hitpoints and moderate damage. The Giant is a Rare card that is unlocked from the Training Camp (Tutorial). “Slow but durable, only attacks buildings.
